Stonemaier
Scythe: Invaders from Afar
Scythe: Invaders from Afar
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Scythe: Invaders from Afar – Expansion
New Factions Have Arrived. New Strategies Will Emerge.
While Eastern Europa is caught in the throes of conflict and ambition, distant powers have taken notice. In Scythe: Invaders from Afar, two formidable new factions enter the fray — each with their own unique tactics, technologies, and path to victory.
Expand your game. Challenge your strategies. Rewrite the balance of power.
This expansion introduces the Albion and Togawa factions, bringing 10 detailed miniatures, 62 custom wooden tokens, and 2 faction mats into the world of Scythe. With additional player mats, Automa cards, and components, Invaders from Afar allows you to play with up to 7 players — while maintaining the rich asymmetry and tactical depth the game is known for.
Requires the Scythe base game to play.
Game Info
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Players: 1–7
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Ages: 14+
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Playing Time: 90–140 minutes
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Designer: Jamey Stegmaier
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Publisher: Stonemaier Games
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Type: Expansion
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Genre: Strategy / Area Control / Engine Building
Contents
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2 New Factions: Albion and Togawa
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10 Miniatures (leaders + mechs)
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62 Custom wooden tokens
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2 Faction mats
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2 Player mats
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Additional cardboard tokens
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6 Automa solo-play cards
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Custom plastic insert (fits expansion or base game box)
Features
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Expands Scythe to support up to 7 players
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Introduces new asymmetrical powers and mech abilities
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Unique playstyles: Albion’s flag-planting and Togawa’s trap-laying tactics
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Seamless integration with base game and other expansions
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Includes Automa support for solo play
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Enhanced storage solution with custom insert
Why You’ll Love It
Scythe: Invaders from Afar enriches the world of Scythe with two distinct factions that bring fresh challenges and greater replayability to every game. Whether you're expanding your player count or diving into new strategic depths, this expansion ensures that no two games will ever play the same.
The board has shifted. New powers rise. Will you adapt — or be overrun?
