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Seers Catalog
Seers Catalog
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Seers Catalog – A Tactical Hand-Management Card Game of Werewolves and Wits
Stop the Werewolves. Master the Magic. Shed the Right Cards at the Right Time.
In Seers Catalog, the villagers depend on you to stop the werewolves — but can you outwit your rivals and play your cards just right before it’s too late? This clever, asymmetric almost-shedding card game challenges players to manage their hand, use mystical artifacts, and score big by shedding almost all their cards… but not quite.
Hold on to just enough — and don’t get caught with the wrong ones.
Each player begins a round with a unique set of magical artifacts, granting special powers that change how they play. Time your moves carefully: the round ends when one player runs out of cards, and every leftover card is worth -1 point — unless you’ve held on to 5 or fewer cards and can score positive points from your lowest one. But once you're down to five, you can't pass, raising the stakes with every decision.
Game Info
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Players: 2–4
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Ages: 10+
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Playing Time: 20–30 minutes
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Publisher: (Publisher Name – optional)
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Genre: Hand Management / Asymmetric Card Game
Features
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Fast-paced gameplay with asymmetric abilities each round
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Unique twist on traditional shedding mechanics — score for holding just the right cards
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Magical artifacts grant special powers and strategic options
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Balance risk and reward as you manage your hand
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Great replayability with rotating abilities and tense endgame decisions
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Compact and portable — ideal for game nights or on-the-go play
Why You’ll Love It
Seers Catalog is sharp, thematic, and full of strategic tension. With shifting powers and a brilliantly risky scoring system, each round feels fresh and unpredictable.
Will you dare to hold for high points — or shed it all to stay safe? The village is counting on you.
